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    Procedural Brique Texture

    In my beginning of pixel art, I was drawing a lot of brique walls because I was making a lot of dungeons inspired by a link to the past. As a fun little project, I made some code to generate brique walls. I made some parameters: brique size, brique amount, 1 color (other are hsv shifted), random amount of breakage and rounded corner.

    From one color, all other colors are based on some shift of hsv.

    Variation on each bricks.

    Brique size can be any size.

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    Richard Rail  •  2022  •  RichardRail.com

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