Poutine64

📅 Date: 2021 Aug

I used this game jam as a way to experiment with the Godot game engine.

Red thread of Fate

📅 Date: 2021 Aug

A game jam where I help some first to integrate le art and level design in unity.

Le Petit Pot Jardin

📅 Date: 2021 Mar

I tried to make a game that looked pretty first, with minimum gameplay...

Hype(r) Maze

📅 Date: 2021 Jan

Small contribution in game design at the start and made 2 musics.

Layered Builder: A calm city builder

📅 Date: 2020 Oct

A game jame higly inspired by the game Islanders.

Doctor Henri 3

📅 Date: 2020 Feb
🏆 Awards: Jury's Choice

Yet another game jam where I coded and did the art.

Shovel Dwarf

📅 Date: 2020 Jan

My second game jam as the artist, though I made the ui for the game.

Doctor Henri's 1 Dimensional Adventure

📅 Date: 2019 Aug

What would a game look like in 1 dimension?

The Legend of the Chasse-Nite

📅 Date: 2019 Mar

One of my first game jam as a full artist.

The Coldest Winter

📅 Date: 2019 Jan

The coldest winter is a story that is navigated by multiple players.

BagelWare

📅 Date: 2018 Nov

When you have 4 programmers what do you do ...

TurnCraft

📅 Date: 2018 Aug

My first solo jam in a while. My ingame Art is improving.

bio-Mech Love War

📅 Date: 2018 May
🏆 Awards: Jury's Choice

In this game, I made screen effects and shaders.

ChatnJudge

📅 Date: 2018 Apr
🏆 Awards: Winner of Jammer's vote

A game made only with ui elements and a lot of narrative.

Form Within

📅 Date: 2018 Mar

Yet another game jam.

Wayhome

📅 Date: 2018 Jan

A game where I made shaders and enemies behaviors.

Pollen Action

📅 Date: 2017 Nov

For our FRC betabot 2017 team's strategic planning, I made a game to simulate the competition.

Island Reign

📅 Date: 2017 Aug

A game jam where I inspired the design on Reigns. Mechanically and graphically simple but I still had issues in one aspect...

Imps in the City

📅 Date: 2017 May

Yet another game jam, what can I say, it's been a while!

Orbis

📅 Date: 2017 Apr

Is there a pixel on that game that is not changed by a custom shader? I made sure there was none!

Fatal Alchemist

📅 Date: 2017 Mar

A game made in VR with a bigger team of inexperienced jammers.

Pilot Wave

📅 Date: 2017 Jan
🏆 Awards: Jury's choice at mtl GGJ 2017

My first game where a lot of gfx elements are powered with shaders. This started my love of shaders. Also, a really well scoped jam.

Bulgare Balte

📅 Date: 2016 Jan

Yet another game jam...

Relax and Rain

📅 Date: 2016 Jan
🏆 Awards: Jury's choice at mtl GGJ 2016

A meditative game if you can get past the over-stimulation.

Idle Harvester

📅 Date: 2015 Aug

A time where I liked playing idle games...

Code Blanche

📅 Date: 2015 Apr

Even though I don't play point and click, I wanted to make one...

Smelder & Richelieu

📅 Date: 2015 Mar

A fun week game jam with friends.

Infinite Runner

📅 Date: 2015 Feb

Random jam with friends.

Entire Screen Dungeon

📅 Date: 2014 Dec

How can you make a game that fits in one screen?

Recess race

📅 Date: 2014 Aug

Project of Mysteriosum, a game he wanted to make for a while. My first multi-weeks game.

Boring old people

📅 Date: 2014 Jan

First game made with the great Travis Henry Martin. I made an extensible dialogue system for the whole jam. At this point, I started learning that scoping.

Power Ball - The Cube Apocalypse

📅 Date: 2013 Jan

My first game jam with a level designer and with unity. I learn how to make elements of the game adjustable for non programmers.

Spawning Creatures, Evolution of Creatures and Creatures Mayhem

📅 Date: 2012 Aug
🏆 Awards: #16 out of 400 on Theme

A jam with 2 university programmer friends.

Tiny World Survival

📅 Date: 2012 Jan

My first ever game.